Nathan De Stafeno

Rendering Engineer, Graduate Student, and Hobbyist

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About

I was born and raised in the Willamette Valley. From building my own computer to running servers, I have had an interest in computers from an early age.

Recently, I graduated from Oregon State University with a Bachelors in Computer Science with an emphasis in Game Programming and Simulation. I’m currently continuing my studies and pursing a Masters in Computer Science at Oregon State University. I am also the Founder of the OSU Video Game Development Club. Before that, I graduated from Linn-Benton Community College with an Associate’s degree in Mechatronics. I have worked as a Student Support Technician and a Undergraduate Researcher working as a Virtual Reality Developer.

Eager to learn and take on new challenges, I am always interested in tackling cutting-edge challenges in real-time rendering and video game development.

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